#9
๐น Devlog - Chain Combat Prototype (2026-05-22)
๐ฅ New Systems
โก Event System
- NPC / Gate / Wave progression unified through an event-driven system
- Gate unlock flow triggered by event
KING_TALKED - Wave states now broadcasted via events (start / clear / escape)
๐ฅ Chain Combat System
- Implemented ChainManager for combo-based damage reactions
- Chain triggers across all damage sources:
- Melee slashes
- Fire explosions
- Lightning bounces
- Real-time chain counter UI added
- Chain resets after inactivity timer
โ Combat Improvements
๐ก Slash (Melee)
- Added homing behavior toward nearby enemies
- Impact scaling animation on hit
- Chain slash propagation (enemy-to-enemy spread)
- Knockback feedback on hit for stronger impact feel
๐ฅ Fireball
- Area explosion damage
- Burn / DoT effect applied to enemies
- Fully integrated into chain system
โก Lightning
- Multi-bounce attack system
- Hits multiple enemies in sequence
- Unified through DamageSystem for chain tracking
๐ง Design Direction
This game is no longer about simply defeating enemies.
It is about:
breaking enemy density through chain reactions
Each attack serves a different role:
- Slash โ close-range pressure & burst impact
- Fire โ area control and crowd damage
- Lightning โ chain propagation across groups
โจ Feel Improvements
- Stronger hit-stop and impact feedback
- Forward impulse added to melee attacks for momentum feel
- Combat flow accelerates as chains grow
- Dense enemy groups naturally create higher excitement
๐ง Next Steps
- Improve chain UI presentation (center pop, glow, motion effects)
- Introduce chain multiplier system
- Balance enemy density around chain mechanics
- Add progression tied to chain performance
๐ก Note
This is a gameplay-first prototype focused on feel, flow, and combat feedback over balance or content completeness.
Files
sora.zip 34 MB
17 days ago
Get SORA - The Lost Kingdom of the Magic Sword - Prototype Ver-
SORA - The Lost Kingdom of the Magic Sword - Prototype Ver-
A small indie action game focused on exploration and combat.
| Status | In development |
| Author | GOZOHO |
| Genre | Action, Adventure |
| Tags | 2D, Casual, Indie, Pixel Art, Retro, Singleplayer |
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